Article by John Adewole on the potential and transformative experience of technology in digital learning: https://johnadewole.com/how-esports-and-gaming-empower-digital-inclusion-in-todays-world/?fbclid=IwY2xjawFzk69leHRuA2FlbQIxMAABHZbgnMLsU67UAJIDwmq1LU6AlNB_GgUASZJSUve1NzE3QaoraeBEHlKNyw_aem_V4R3VQwrxcT0UjO2rrI9yQUsing games as a source of digital learning
does this relate to every company or just a few?